I was lucky enough to snag a copy of the Witcher 3 early. Can’t say how, can’t say where, but we all know these things happen. I played much of it over the past weekend and, as someone who has played the previous two, am thrilled to say so far, it delivers. Here are some of my initial impressions:
It’s been a while since I’ve talked about what’s on my currently playing list. My how things have changed in a few months time. I’m playing some old, playing some new, and make the most (?) of unemployment.
No matter who you talk to lately it’s just “Destiny! Destiny Destiny Destinnyyyy! Destiny? Destiny!”
OK maybe my conversations don’t really sound like that. Or if they do, I might wanna get my head checked.
Point is, everyone is talking about it and it makes sense. I mean, it’s an FPS meets MMO by Bungie and has been hyped up all year. I got on the hype train, choo choo!, and pre-ordered the game some time ago so I’ve been rocking it since day 1. My views on it are mixed.
Because I have friends with exquisite tastes who love to jump on new tech, I got to experience the Oculus Rift myself and a variety of demos that have been released for it. Plenty of people are coming up with cool demos to try out with the latest Rift Dev Kit 2 and I had the pleasure of test driving a handful. Before I get into the demos particularly, I want to talk a bit about the experience of using the Rift in general.
First, it’s fairly easy to get started, but your pupil distance measurement is key for things to show properly. There is a tool to use to help the Rift figure out what works for you and while by no means is it super accurate, it gets the job done. Once you fiddle with that, you’re good to go. The Dev Kit 2 is obviously a lot bigger than what they are planning to create for a final home product. They are already looking into more streamlined, lighter designs. That said, for as big and bulky as the Rift currently is, it’s surprisingly not too heavy, though it does odd hit the top of your cheeks which can feel sort of funny after a while of using it. It’s fully adjustable so I was able to fit it perfect to my smaller head as opposed to my friend who, as a guy, wears it at a bigger size.
Recently, there’s been a lot of talk about Playstation Now in terms of what it offers, the prices seen during the beta, and if it’s “worth it.” The answer to that question is, it depends on the person. For me, it is, and it’s a pretty easy explanation as to why.
I never owned a Playstation console before the PS4.
That’s it. That’s the answer. While the service probably doesn’t make sense to those with a library of past Playstation games and own their old consoles, it makes sense for someone like me who missed out on the Uncharted series or some great PS2 classics. This is the perfect opportunity for me to play and enjoy games I didn’t get to before and for a reasonable price.
Speaking of price, here’s an idea of what people are seeing on Beta (and it varies per game).
A friend of mine is getting his Rift shipped to him next week and it got me thinking; if I had the choice to play any game I’d want on the Rift, which would I want to experience the most in a virtual reality world?
Skyrim: There have already been people who have used the Rift with Skyrim and it looks no less than awesome. I put over 200 hours in the game but I’d gladly put 200 more if I was able to experience it in a VR way. To me, any RPG like this is the perfect companion for the Rift. If not Skyrim then the next Elder Scrolls?
I think every gamer had as few games where the appeal seemed to go over their heads, despite major accolades from critics or record-breaking sales numbers. I feel like there’s always games that a majority of people mention that I just say “yeah, didn’t really play those, not my style,” receiving blank stares and gasps of astonishment in return. But there are just some games everyone loves and I just don’t “get.”
What I’m about to say might be deemed blasphemous, but hear me out: Nintendo should make moves to become a third party developer for other systems and abandon the console race. Why, why would I say something so craaazy?
I might have just insulted myself with that title.
But really, I was not expecting the kind of story that Hotline Miami brings to the table. When I got into the game, my first thought was, “top down, violent beat-em up that has puzzle like qualities and is stylistically ripped from the 80s? Cool.” Actually, my real thought was probably just “wow, beating up these dudes is oddly validating,” but you get the point.